Nations on the Move
Human turned Warforged Tinkerer/Builder for New Haven and the party
Marcus Toymaker’s story begins during the last war. His father, Duncan Moor, a royal smith for the nation of Cyre, and his mother Adrie, met on the battle field. She was wounded and dying but Duncan was able to bring her back from the brink. She remained with him after her wounds had fully healed and even helped him work in his smith shop, teaching him her art of art of artifice. However, nearly three years after Marcus was born, Adrie mysteriously vanished. Duncan feared the worst and searched for her, exhausting all his resources to do so. But it soon came to light that she had been an enemy spy. She had stolen several secrets and war machine designs from Duncan and fled before she was discovered. As Marcus grew up, he learned his father’s craft and showed quite a proficiency in it, but it was when he started to practice with magic that Duncan began to fear he may be too similar to his mother.
Several years later, on a night Duncan was away drowning his sorrows at the local pub, a burglar broke into the blacksmith’s shop. Marcus was there, asleep in the apartment above and awoke. He crept into the shop to try and apprehend the intruder, but he was taken aback when the intruder turned out to be Adrie, a woman Marcus only knew from photos his father kept hidden. At this moment, Duncan returned and saw his son with the woman who had betrayed him so many years ago and ran in with weapon drawn. Adrie apparently reacted in instinct and killed Duncan where he stood. As he died, Duncan produced a rune covered orb and activated it, telling Marcus to run. The blast destroyed the shop and engulfed nearly the entire street in flames. Marcus had been able to duck into the basement before the blast went off, and as he escaped the burning building, he found his mother’s body, or at least the automaton that had broken into the shop earlier, wearing a strange but realistic mask. Grabbing what was left of this mechanical construct and some tools, Marcus fled the building as it was consumed by arcane fire. In the street, people were more concerned with the invading army of soldiers than a single burning building. Marcus escaped the doomed city without notice.
For a short while, Marcus attempted to make a living by traveling to other cities, making and selling trinkets and clever toys to get by, repairing items broken for lodging and food. But it’s dangerous to travel alone, and he was kidnapped by goblins who dragged him back to their city Rhukaan Draal in Darguun. They saw his true potential and forced him to be their own personal war-smith. Marcus crafted many devices and weapons for them, even remained there for nearly seven years, until the day they left just a little too much slack in his chain. After the Mourning, Marcus left Darguun for good, and once again took up his nomadic life-style with only his constructs for company. Constantly on the lookout for answers as to what happened to the nation of Cyre, and if perhaps his mother may have had something to do with it.